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Alexander the (less than) Great goes to Call To Arms.

Fusilier Terry Swain reports on a Warhammer Ancient Battles tournament
at the Wellington Warlords annual convention on August 20-21, 2005.
Alexander the (less than) Great marched his army back through the
slain albino bull's entrails one more time. He could see the enemy across
the valley, but the enemy commander still hadnt made an appearance
and he was having trouble finding enough entrails for his men to tread
in. Fancy staying up all night before a battle and sleeping in - unheard
of. Whats that, trumpets sounding at last? Here we go then ...
New Zealands inaugural 28mm Warhammer Ancient Battles tournament
(well, really just a friendly gathering more than a cut-and-thrust tournie)
had eight participants. They were:
- Bryan Orsborne from Auckland using Hittites
- Scott Bowman from Whakatane using HYW Lancastrians
- Brent Watterson from Napier using C10th Spanish (El Cid)
- Craig Watterson from Wellington using C10th Spanish (El Cid)
- Will Baillie from Wellington with C9th Scots
- Simon Taylor from Wellington using Early Imperial Romans (EIR)
- John Justice from Wellington using Early Imperial Romans (EIR)
- Terry Swain from Wellington using Alexandrian Macedonians.
The contestants were divided into two pools of four players (armies all
2000 points). Pool A had the earlier armies of Hittites, EIR and Alexandrian
Macedonians. Pool B had the two El Cid armies, the Scots and Lancastrians.
Games were to be played over two days with two games a day.
- Round One was standard pitched battle (each side set up twelve inches
in from their baseline and flank edges, with alternate unit deployment).
- Round Two was a surprise attack (basically a pitched battle, but where
the player who deployed all his units first could then start moving
units forward while the player with less units was still deploying).
- Round Three was a flank attack where one player got to attack from
a flank edge with one third of their army. The trick was that they would
arrive on a random turn.
- Round Four was a two-on-two player game over two table lengths.
Round One ...
Alexander the (less than) Great was a bit annoyed. When he charges
with his gallant Companions, the enemy troops are meant to die in great
numbers, and then be speared in the back as they cowardly run away. These
Roman beetles just stood there, and killed his gay Companions as they
ran away. As for those interbreed mongrel Thracians, I told them to avoid
the ladz with all the metal and big shields (beetles), not attack them!
But did they listen?... idiots ... hmmmm, I hear there are some fools
still using chariots up country, we'll go and beat them up...
Okay, Round One down. My opponent sleeps in, gets here an hour late,
luckily he is using one of my EIR armies so the troops are all set up.
So John shows up, we get into it. Not much time left, so throw caution
to wind, charge his cavalry with my Companions, and rout them. Looking
good. His archers run away, even better. Hmm, time is getting on, what
the heck, odds against me, feeling lucky, will charge the Praetorians
with the Alexander/Companions combo with Agrianians covering the flank.
Whoops, hard to kill these sods: 3+ save, who did this list?... oops,
it was me! Fool! Companions run, everyone runs, bad day at office. Still
Hittites next, chariots will be piece of cake!
In the other games, Simon's EIR draws with the Hittites (forboding really),
Scott's Lancaster ladz do in Will's Scots, and in the battle of the El
Cids, Brent defeats the pretender, Craig.
Onto Round Two ...
Alexander the (less than) Great stared out over the field of battle
in stunned amazement. He had marched his army through the entrails of
two slain albino bulls, and the gods had still deserted him. Those useless
Greek Hoplites deserved to die to the last man for not holding up those
chariots
okay, so they did die
just as well, as I would
have killed them if had been any left. They looked really fierce with
those nice new shields he had given them. But all those hairy chests and
gold medallions couldnt stop ten chariots
pathetic! And I wont
talk about those Thracians
they never have the decency to die
just
run away looking for more loot and sheep to do unnatural Thracian things
to
Well Round Two, and surprise attack. Very nice looking Hittite army of
Brian's, got the award for best army. Lots of chariots (seventeen or so),
and very fast they are to. Terrain had this great big hill in the middle
with a huge ruin on it, what idiot set that up?.. okay, it was me and
I made sure it was never seen again after this disaster!
When you have a nice Phalanx to hold the middle, you kind of need a middle
to hold, so I set off to beat up one flank, and Brian did pretty much
same on other flank. His chariots are a lot faster than my pikes. Enough
said. Oh, and the Alexander/Companions killer unit ran away again (mental
note: meant to use the Agrianians to shield them from missile fire, so
unit is intact when it goes into battle). Two games and propping up table.
Auspicious! And to cap it all off, Craig had a go with the Macedonians
against Brian at end of day and won quickly. Not a happy wee camper, am
I.
Brent and his El Cid army is cleaning out the competition. The lad is
sick: been up till 2.00am finishing units, has only played two games of
WAB before, and he is winning - makes one ill!

Sunday.
Okay, feeling good (despite the fact I turned 46 overight!). Arranged
for ladz to meet for breakfast, so rather than being like the rest of
the convention players hard at it gaming, we headed off for a leisurely
breakfast of good old fashioned sausages/eggs/bacon/hash browns/fried
tomatoes/toast breakfast and coffees at a local café! Thats
how you do a convention!!
Round Three ...
Alexander the (less than) Great gazed out over the battlefield once
more
and looked upon yet another army of those Roman metal-encased
beetles with the big red shields. Right, this time he would sacrifice
three albino bulls, and 300 Persian Virgins (seen the film, he had no
use for them)
and this time would use a cunning plan and attack from
a flank with his gay Companions and the thieving Thracians. Maybe if they
got a better look at enemy's sheep, they might hang around a bit longer
Up against my old foe, Simon. He and I have had a few games over the
last few months, so he is now as familiar with an EIR army as I was. It
was one of mine, but Simon has added a unit of Gauls and has no Praetorians,
only Regular Legionnaires - so maybe I could kill them this time
Round Four ...
Alexander the (less than) Great once more looked out over the field
of battle
and gloated. There were a lot of dead beetles out there.
Must have been those 300 Virgins that had the Gods on his side. All had
gone well: the Thracians didnt run away (well, they did, but they
came back), the Companions had destroyed a unit of beetles, the Greek
Hoplites had been charged by Gauls and beaten them and had then been charged
by beetles to the front and flank, and had beaten them too, the Phalanx
had once again been unable to catch anyone to play with. But the beetles
had died or run away
hopefully the Thracians chasing them wouldnt
come back
shame about the sheep.
For this round, the players decided to stop the tournie side of things
and just enjoy the final round of two-on-two games. So at this point,
Brent was the clear winner. Scott was voted best sportsman and Brian got
the best army award. So the three out-of-townies scooped the awards. Hopefully
they will return next year, now we have let them win this year!

For the two-on-twos we had EIR v Hittite/Macedonians. Brian and I swapped
commands, so Brian got Alexander and I got the Hittites. Needless to say
Alexander the (less than) Great once again led his Companions to disaster
and the Macedonian army crumbled in response to their leader's demise,
yet again! I was carrying out our cunning plan of blocking John's Romans
while assisting Brian to obliterate Simon's Romans. Chariots are fun,
but not really when charging uphill against veteran legionnaires from
the front! It can hurt
but not as much as putting your hand down
on top of my pike block - those Foundry steel 100mm sharpened steel pikes
are nasty!
In the other game, I lost track of exactly who won, but it looked a draw
and they did seem to be having a lot of fun with skirmishers and cavalry
charging all over the place! Will had turned up on Day Two with an El
Cid army instead of the Scots, as he felt Scots were a bit cheesy. As
a consequence, this game had lots of cavalry units, lots of skirmishers
and some good and some awful spear blocks. It did all look rather colourful.
So all in all, the players had a good time. Four games over a weekend
didnt tire anyone too much. Rulebooks didnt really need consulting
much, considering the lack of WAB play time of most of the gamers. Brent
provided some superb terrain, his castle set was spectacular. All of the
armies were well painted and each game looked good to the spectators -
a bonus.
Till next year
and hopefully one or two more converts
to Warhammer Ancient Battles.

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